The Story Thus Far
Whispers are spreading through Sudenburg. The Herald of the Scarab King has moved again, and with him comes a terrible omen: the Harbinger’s Call. It is said that wherever the King’s servants walk, they leave their marks upon the living, a curse as insidious as it is inescapable.
These Marks take the form of golden scarabs, etched into the hearts of those who have strayed too close to the Scarab King’s Court. Some bear them after crossing paths with the Court. Others are marked by their own reckless ambition, dabbling in magic they do not understand. The cursed often believe themselves untouched until they hear the Call.
When the Harbinger’s Call reaches them, the Marks awaken. The scarabs stir with unnatural power and seize control of their hosts. Under agony beyond comprehension, the Marked are compelled to act. Some are driven to kill, others to betray, and some to unseal doors that were never meant to be opened. To resist is to die. To obey is to serve a master they may never see.
Shrouded Whispers returns you to Sudenburg
A week long, in-character, Live Action Roleplay event held in Pomberneit, regional Victoria.
Hundreds of players work together tirelessly to create a lived in town under the constant thread of low magiks, conspiracies, dark cults, incursion by forces known and unknown, and worse still... Bards!
Meet wild characters, slay or be slain in grand battles, and have nights of camraderie you will never experience elsewhere.
Now with shower block!
